Kyiv studio · web · mobile · UI/UX

Tools people are
glad to gather around

We design and build web apps, mobile apps and internal business tools — especially the ones teams open every day: onboarding, schedules, requests, directories.

A team discussing ideas at a wall of sticky notes
Illustrative stock photo — not our team or our project. Source: «Free Business team collaborating and brainstorming in a meeting room with sticky notes. Stock Photo», Pexels License.

Most good team tools start at a wall of sticky notes, not a specification. That is why we begin by talking with the people who will use the tool.

Four things we do carefully

01

Web applications

Dashboards, staff portals, admin panels. Responsive, accessible, with forms that behave predictably.

02

Mobile apps

iOS and Android for teams on the move: shifts, requests, notifications, offline mode where it truly matters.

03

UI/UX design

Journey research, prototypes, a tokenised design system. Interface tone that is humane, never bureaucratic.

04

Publishing assistance

Preparing for App Store and Google Play: metadata, screenshots, policies, review responses.

Our position: an HR tool is not a form for the HR department — it is someone’s first day at a company. It should welcome, not interrogate.

What you receive
Source code in your repository, design files, deployment documentation
How we measure quality
WCAG 2.2 AA on key journeys, a performance budget, an acceptance checklist
Interface languages
Ukrainian and English from the first sprint

The project path, briefly

  1. 1

    Conversation

    Who the users are, the problem, what exists.

  2. 2

    Map

    Journeys, scope, risks, delivery plan.

  3. 3

    Prototype

    Clickable mock-up tested with people.

  4. 4

    Build

    Two-week iterations with demos.

  5. 5

    Launch

    Publishing, handover, support.

Full stages and criteria →

Have an idea for a team tool?

Tell us in a few sentences. We reply on working days, Mon–Fri 09:00–18:00 Kyiv time.

Write to us